Date & time: 10:00-14:00, May 20 2014
Place1: Room 412, E7-3 Building(ÃæºÏÀÇ´ë½Å°ü) Glocal CyberLab, Chungbuk National University (Cheongju),
Place2: Room 3, Business Center, the Westin Chosun Seoul Hotel
Place3: Online URL(Invitation only):http://meet.medric.or.kr
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ÁÖÃÖ ÀÇ»ý¸í°úÇа濵À¶ÇÕ´ëÇпø(ÃæºÏ´ëPSM), ±Û·ÎÄûçÀ̹ö·¦
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Organized by Graduate School of Health Science Business Convergence
http://psm.chungbuk.ac.kr
Hosted by MedRIC and Glocal CyberLab
http://www.medric.or.kr
Sponsored by Ministry of Science, ICT and Future Planning,
CBNU, CBNU Hospital
Official languages: English
[Program]
1000-1020 ¹è°æ ¹× À¶ÇÕ¸Á(ÀÎÅÍ³Ý ³×Æ®¿öÅ©), Âü¼®ÀÚ ¼Ò°³
1020-1100 David Wortley FRSA
1100-1200 Åä·Ð ¹× ¿ÀÂù
[Speakers]
David Wortley FRSA
Á¦¸ñ: Serious Games, Gamification and Enabling Technologies for Health
ÃÊ·Ï: Modern society faces many global health challenges with the prospect of restricted financial and
human resources to tackle them. An ageing population, greater longevity and lifestyle related
health conditions make it vital to develop solutions to improve the cost effectiveness of personal
healthcare and management. David Wortleys presentation focuses on the growing contribution
that serious games, Gamification and rapidly maturing enabling technologies can make to address
these challenges and empower both citizens and healthcare providers with the tools and
technologies for improved public health, wellbeing and independent living
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GAITSS - Gamification and Immersive Technologies Strategic Solutions
Shaping the Future of Business and Society through Human Development and Motivation
Reflections on our changing relationship with technology - www.gadgetstogodbook.com
Participants & Panelist
• Prof. Jeongeun Kim ±èÁ¤Àº ¼¿ï´ë°£È£´ë ±³¼ö
•Á¶Ã»¿ø ¼¿ï°úÇбâ¼ú´ë ±³¼ö(Remote)
•Jinkyung Paik (¹éÁø°æ ÀÎÁ¦´ë µðÀÚÀבּ¸¼Ò ¼ÒÀå)
•¾ÈÁö¿µ ÀÎÁ¦´ë µðÀÚÀבּ¸¼Ò ±³¼ö